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Echo Aria - Punishing: Gray Raven 1.18 PATCH NOTE (CN)
Source:
https://pns.kurogame.com/gg/2021/0219/10689.html
Translator: Twitter@Pinky
The time zone used in this notes is CST (UTC/GMT+08:00).
Dear commanders:
There will be an version update on February 25th 1000 - 1700 for Echo Aria. As always, commanders are required to update the entire game fully or reinstall the game from their respective stores. The compensation will be BC x600, Nuts x10000, Mid-Size Stamina Bottle x2
Echo Aria —— New Characters | Weapons
1) New S Rank Compositor: Selena · Arashion
2) New A Rank Structure: Vance · Perceive/Myoukaku
3) New 6★ Weapon: 【Forest Master】(Arashion's Exclusive)
4) New 6★ Weapon: 【Balance】(Perceive/Myoukaku's Exclusive)
Norman's Renaissance War
* Some stages are harder than others, please distribute your structures accordingly
Event Target: Level 60 and above
Restrained Simulation (Virtual Horizon)
Recruit characters and match them with buffs to defeat your enemy, the uses of weighing operators (I have no idea what this means), evaluate your enemies strength and weakness, ultimately gaining victory against them. This mode requires completing normal stages to obtain simulation modules, completing daily missions will also reward commanders with large amounts of draft operators. This time around however, commanders can freely select their starting operators or draft operators to recruit characters or purchase buffs. Challenge mode will be unlocked after completing 3 stages within normal mode. Completing battles will reward commander with limited time emotes, 6★ · Memory Fragments, Basic Materials, Support Unit Materials and etc
Event Target: Level 40 and above
Echo Aria —— New Content & Event Mode
1) Side-Story Chapter 4 - Echo Aria
Side-Story Chapter 4, Echo Aria officially opens! Commanders can playthrough it after the version update.
Event Target: Level 40 and above commanders
2) The Sealed Voice
Event Stage - The Sealed Voice has a total of 5 chapters, each chapter containing 2 stages, primarily dropping Surface samples and memory. Each chapter has a different opening period. The event stages can be completed multiple times during the event period. After completion, the stage experience gained will be used to increase authorization level (Authorization level: Gain buffs, only usable in this mode)
Event Target: Level 40 and above
3) Character Story
Selena · Arashion's character story, Starry Ballad officially opens! Commanders can playthrough it after February 25th version update
Vance · Perceive/Myoukaku's character story, The Long Silent Night officially opens! Commanders can playthrough it after March 11th 1000
Event Target: Level 40 and above
4) 7 Days Login Reward
Login for 7 days during Echo Aria event period to be rewarded with 5★ Memory · Lantern Gathering (1/2/3/4/5 position), Collectible 【Handmade Lantern】, Overclock Materials and others
Event Target: Level 20 and above
Sample Analysis Room (Event Shop)
Can exchange rewards using the event currency, Surface Samples
Event Target: Level 40 and above
=Rewards=
New 6★ Compositor Memory: Lucrezia
Other 6★ Memory: Katherine, Patton, Ferret II, Frederick, Shakespeare, Heisen, Darwin, Hannah, Adolf, Davinci, Einstein, Basilone, Zuwen, Koya, Leeuwenhoek, Anjun, Flamel
Others: Perceive/Myoukaku Fragments x30 (Open for purchase on March 11th 1000), Gifts, Basic Materials, Support Unit Materials
Babylon · Fata Morgana Sicily
The Babylon Tower this season contains 3 stages, each stages containing 3 teams. There will be 5 difficulties for commanders to choose from. The babylon tower scoreboard will rank commanders based commanders' total final score of all 3 stages. Commanders will be rewarded as well once they reach a set score (BC, 6★ · Memory Fragments, Commemorate Badge, Basic Materials, Support Unit Materials)
Event Target: Level 60 and above
Support Bot · Accompanying Support Unit
A support bot that aids characters in combat. Get familiar with their characteristic in order to match different structures combat style and demands. Support Bot can be carried within the characters menu. Each character can only carry 1 support bot. Support bots have their own stats and progression. Commanders can equip them with different skills based on the combat situation
Requirement: Level 80 and above
* PLEASE FOLLOW THE FINAL OPENING TIME AFTER THE VERSION UPDATE IF THEY ARE CHANGED
New and Improved Content
System Optimization
- Added a new description for external keyboards. Commanders can check on external keybaord descriptions within Settings - Controls
- Added a new memory recycling system. Commanders can now recycle memories automatically or manually within Storage - Memory (No more storage full due to 3 star memories)
- Added dorm display related settings. Commanders can now display their dorm within their profile's Display - Display settings
- Optimized parts of stage fail's description and added some redirect buttons
- Optimized equipment's lock feature. After the optimization, equipments that are resonanced will be automatically locked
- Optimized cancel select within stamina bottle refill menu. After the update, commanders can long press "-" to quickly cancel select
- Optimized categorization of Index's system. Event Story has been divided in Event Mode Story and Festival Event Story
Mentor System Optimization
- Optimized preview details of mentoring progress within mentor missions
- Optimized partial mission's redirect button for students within cooperative supply. After the update, students can immediately be redirected to the corresponding mission menu by tapping on the button within cooperative supply
- Optimized the display effect of Celica within mentor system menu (Live 2D Celica now bois)
Character Optimization
- Added sword light effects to Crimson Abyss's Apocalyptic Cyan skin's sheathing animation
- Optimized Crimson Abyss's ultimate special effect performance with Apocalyptic Cyan skin
- Optimized Peacock's special effect performance when releasing ultimate with Crimson Blessing skin
- Fixed A2's ultimate not working properly if it is released at the same time as A2 is trying to charge her attack
- Fixed 2B only lowering target's physical damage when releasing yellow orb
- Fixed certain situations where 9S ultimate will cause a stuck or abnormal viewing angle
Comments
Thanks for the translation =)
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